22.06.2024 (v2.03)
- Improved performance when destructing a building object
- Reverted: virtual shadow maps back to shadow maps due to massive performance decrease
- Increased campfire and torch light intensity and range
18.06.2024 (v2.01)
Graphics:
- Enabled virtual shadow maps (this results in better shadows and removes frame drops at sunrise but reduces overall performance)
- Adjusted lighting and exposure settings
- Disabled DLSS temporarily due to engine issues
- Added TSR upscaling graphics option
- Implemented tweaks to minimize ghosting artifacts with TSR/TAA
User Interface:
- Added inventory UI fade-in animation
Building System:
- Completely revised building system:
- New textures and 3D models
- Performance improvements
- Introduced new building tier Thatch
- Removed building tier Metal
- Fixed a bug that destroyed all connected built objects
- Fixed harvesting structures bug
- Fixed foundation collisions
- Fixed foundation stacking on top of each other
Gameplay:
- Added decay timer to world actors
- Added outline glow to loot bags
- Improved logic for triggering abilities which results in a more consistent behavior
- Harvesting now continuously fires when input is being held down
- Disabled character movement inputs while in the air
- Added weapon equip/unequip delay
- Implemented independent item consumption for building objects
- Foliage now does not spawn near building objects even after server restart
- Foundations can now be moved up and down
- Campfires can now also use branches to burn
- Increased weather transition length
- Adjusted sunset to happen later and sunrise to happen earlier
Bug Fixes:
- Fixed saving of built structures
- Fixed bed spawning not working in certain situations
- Fixed character collisions with interactable objects
- Fixed attached building object destruction for building system
- Fixed hotbar slots can't be triggered
- Fixed collision with already built objects
- Fixed a bug where players can drink water near building objects
29.05.2024 (v1.21)
Bug Fixes:
- Fixed a bug where the amount of ropes was too high when crafting
28.05.2024 (v1.20)
Gameplay Changes:
- Different weather types have been enabled based on each biome
- Increased total amount of animals on the map
- Slightly increased brightness around sunset and sunrise
- Berries now yield a small amount of water when consumed
User Interface (UI) Improvements:
- Improved player stat icons rendering
- Added loading animation to loading screen
- Added a notification to display items that have been crafted
- Added a progress bar in the inventory player UI to display XP progress to next level
Crafting and Items:
- Reworked crafting tree (important items have been moved to earlier levels and points needed to unlock several items have been reduced)
- Items can now be repaired in their respective crafting inventories or the smithy using a subset of the resources required to initially craft them
Bug Fixes:
- Fixed a bug where desired item stack size was exceeded in certain conditions
- Fixed a bug where consumables got removed from the first stack of the inventory instead of the desired stack
- Fixed a bug that caused a player to not receive all blueprint points when leveling up multiple levels at once
- The durability of items now always uses the full progress bar independent of the maximum durability
21.05.2024 (v1.11)
Bug fixes:
- Fixed a bug that prevented interaction with building structures
21.05.2024 (v1.10)
- Improved cliff collision in redwood biome
- Improved cliff collision in broadleaf biome
- Improved spawn distribution of dinosaurs
- Added ambient sounds to snow, redwood and broadleaf biomes
- Added current in-game time to the player section of the inventory UI
Bug fixes:
- Fixed a bug that prevented harvesting and punching after sliding
- Fixed a bug that prevented dinosaur attack animations to play properly
- Fixed a bug where a player did not lose health when being out of food
14.05.2024 (v1.07)
- Reduced delay between melee attacks
- Increased harvest reward for stone and wooden tools
Bug fixes:
- Fixed a case where food was dropping too fast after respawn
- Fixed a case where items were duplicated after respawn
- Fixed a bug that caused food and water not being at maximum after respawn
13.05.2024 (v1.06)
- Increased total amount of dinosaurs on the map
- Increased day length and decreased night length
- Increased food gained by eating cooked meat
- Reduced XP requirements for level 6 to 20
- Improved storage box building collision
- Improved cliff collision in snow biome
- Adjusted collisions of ground roots that prevented building in snow biome
Bug fixes:
- Fixed multiple server crashes
- Fixed a client crash
- Fixed a bug that resulted in players being able to punch too fast in certain conditions
- Fixed items losing durability while not being equipped
- Fixed a bug that caused the destruction of all connected building structures
- Fixed lighting flicker when walking from snow to broadleaf biome
10.05.2024 (v1.05)
- You can now hold the left mouse button to continuously hit with pick axes, hatchets, swords, and fists
- Reduced XP requirements needed until level 5
- Halved damage taken when being out of water
- Slightly decreased stamina consumption
Bug fixes:
- Fixed a bug that prevented punching after harvesting
- Fixed a bug that prevented opening a storage box
- Fixed a server crash related to loot bags
- Fixed sound attenuation for hit sounds
- Fixed incorrect item consumption when crafting an item that needed more resources than one stack
- Fixed a case where the campfire could not be opened